After years of keeping track of my configuration files and endless commands, i realized this was not effective. I kept forgetting which commands i had used and didn't work.
And the obvious thought, I cannot be the only one. So I figured, why not set something up that will both help me to keep track and have that information available for others. Because in most cases that I see or receive config files. They always had banned, removed or non existing commands. As a result I created this website, to share that information actively. I hope the pages are helpful in making Apex Legends more enjoyable.
Updates:
- All the settings thusfar have completely been set up in the differrent pages. There are download buttons on each page, some have seperate files with either stripped or detailed information. The stripped files are immediately usuable.
- Added settings for AMD, the page of NVIDIA has been merged with AMD. The table has sorting and filter so you can use those to see only your GPU. The buttons will be set up in a way that you can choose which settings you want. So either NVIDIA or AMD
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SETTING
FUNCTION
VALUE
CATEGORY
Adaptive Resolution FPS Target
Dynamically lowers rendering resolution to maintain the specified target framerate
0
Video settings
Adaptive Supersampling
Adaptive Resolution FPS Target, this setting forces the game to render at a higher resolution than your monitors native display. It then downsamples the image to fit your screen. It is a massive resource hog that introduces heavy GPU load and can severely tank your frame rate.
Disabled
Video settings
Ambient Occlusion Quality
Controls the realism of shadows in corners, crevices, and areas where two surfaces meet. It adds depth to the environment, but it is one of the most resource-heavy settings in the game.
Disabled
Video settings
Anti-Aliasing
Smoothes out the jagged edges ("jaggies") on objects and geometry, None: Maximizes your frame rate and clarity.
None
Video settings
Aspect Ratio
In the Full Screen Display Mode it is recommended that you choose the native Aspect Ratio for your display in order to avoid stretching
Native
Display settings
Brightness
Controls the games overal brightness
0,5
Display settings
Display Mode
Display Mode sets the game to fun full-screen, borderless window or run in window
Full Screen
Display settings
Dynamic Spot Shadows
Controls whether moving light sources (like character abilities, care packages dropping, or moving map elements) cast dynamic shadows, and whether indoor shadows update in real-time as objects move.
For competitive play, this setting should always be DISABLED (Off)
Video settings
Effects Detail
Controls the visual quality, particle density, and duration of explosions, muzzle flash, ability animations (like Gibraltars dome or Bangalores smoke), and thermite fire.
this setting should strictly be set to Low.
Video settings
Field of View (FOV)
How zoomed-out the view appears by default. Settinbg this above 90 may impact performance or cause visual issues
110
Display settings
FOV Ability Scaling
Scale your FOV when using movement abilities that increase your speed
Disabled
Display settings
Impact Marks
Determines whether bullet holes, scorch marks from explosions, and thermal burns remain visible on walls, floors, and objects.
Disabled
Video settings
Map Detail
Controls the complexity of the worlds terrain, including things like grass, rocks, debris, and distant environmental structures.
Low
Video settings
Model Detail
Controls the geometric complexity and visual quality of character models, weapons, abilities, and environmental objects.
Low
Video settings
Nvidia Reflex
Nvidia Reflex is used to reduce system latency which increases PC responsiveness
Enabled + Boost
Video settings
Ragdolls
Controls the movement of dead player models
Low
Video settings
Resolution
Resolution sets the detail of the game screen
Native
Display settings
Spot Shadow Detail
Controls the resolution and presence of shadows cast by indoor and artificial light sources (like lamps, flares, and arena floodlights). this setting can be turned completely OFF, which is highly recommended for competitive play.
Disabled
Video settings
Sprint View Shake
Strength of view movement when sprinting
Minimal
Display settings
Sun Shadow Coverage
Controls how much of the map is covered by shadows cast by the sun. Specifically, it dictates whether distant objects, trees, and terrain cast shadows or if they only appear when you get close.
Low
Video settings
Sun Shadow Detail
Determines the resolution and sharpness of the shadows cast by the sun. For the highest frame rates and best visual clarity, set this to Low.
Low
Video settings
Texture Filtering
Controls how sharp and detailed textures look when viewed at an angle or from a distance.
Bilinear
Video settings
Texture Streaming Budget
Determines how much of your graphics cards dedicated memory (VRAM) the game is allowed to allocate for loading high-resolution textures.
None or Very Low (NOTE: if you have high polling rate, 2000hz or more, this settings needs to be lowest
Video settings
UI Layout Mode
Changes the layout of the game UI
Full
Display settings
V-Sync
Vertical Sync controls the trade-off between screen "tearing" and the time it takes for your actions to appear on screen (Input lag)
Disabled
Video settings
Volumetric Lighting
Controls the "god rays" or visible beams of light that shine through air, fog, dust, and smoke.
For competitive gameplay, this setting should always be DISABLED (Off).